Implementing into main and fixing problem with enemies

This commit is contained in:
DocWibbleyWobbley 2014-05-17 02:54:59 +03:00
parent 0c6774e92f
commit 74303d24f7
3 changed files with 861 additions and 65 deletions

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@ -83,7 +83,7 @@ public:
damage_(damage), damage_(damage),
tolerance_(0) tolerance_(0)
{ {
tolerance_=(size_+(*player_).getSize())*2; tolerance_=(size_+(*player_).getSize())*5/8;
} }
void move(); void move();

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