diff --git a/images/legends/icon/23.png b/images/legends/icon/23.png new file mode 100644 index 0000000..10e3d52 Binary files /dev/null and b/images/legends/icon/23.png differ diff --git a/images/legends/passive/23.png b/images/legends/passive/23.png new file mode 100644 index 0000000..1353e40 Binary files /dev/null and b/images/legends/passive/23.png differ diff --git a/images/legends/tactical/23.png b/images/legends/tactical/23.png new file mode 100644 index 0000000..08a36c2 Binary files /dev/null and b/images/legends/tactical/23.png differ diff --git a/images/legends/ultimate/23.png b/images/legends/ultimate/23.png new file mode 100644 index 0000000..4e8674f Binary files /dev/null and b/images/legends/ultimate/23.png differ diff --git a/script.js b/script.js index f95a6be..5272dbb 100644 --- a/script.js +++ b/script.js @@ -21,7 +21,8 @@ var legend_names = [ "MAD MAGGIE", "NEWCASTLE", "VANTAGE", - "CATALYST" + "CATALYST", + "BALLISTIC" ]; var legend_descriptions = [ @@ -47,7 +48,8 @@ var legend_descriptions = [ "REBEL WARLORD", "HEROIC DEFENDER", "SURVIVALIST SNIPER", - "DEFENSIVE CONJURER" + "DEFENSIVE CONJURER", + "REFINED GUNSLINGER" ]; var legend_passives = [ @@ -73,7 +75,8 @@ var legend_passives = [ "WARLORD'S IRE", "RETRIEVE THE WOUNDED", "SPOTTER'S LENS", - "BARRICADE" + "BARRICADE", + "SLING" ]; var legend_tacticals = [ @@ -99,7 +102,8 @@ var legend_tacticals = [ "RIOT DRILL", "MOBILE SHIELD", "ECHO RELOCATION", - "PIERCING SPIKES" + "PIERCING SPIKES", + "WHISTLER" ]; var legend_ultimates = [ @@ -125,11 +129,12 @@ var legend_ultimates = [ "WRECKING BALL", "CASTLE WALL", "SNIPER'S MARK", - "DARK VEIL" + "DARK VEIL", + "TEMPEST" ]; -var legend_classes = [2, 3, 3, 1, 1, 0, 4, 1, 1, 4, 2, 0, 3, 4, 1, 0, 1, 2, 0, 0, 3, 2, 4]; -var legend_mods = [-1, 0, -1, -1, -1, -1, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, -1, -1]; +var legend_classes = [2, 3, 3, 1, 1, 0, 4, 3, 1, 4, 2, 0, 3, 4, 1, 0, 1, 2, 0, 0, 3, 2, 4, 0]; +var legend_mods = [-1, 0, -1, -1, -1, -1, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, -1, -1, -1]; var legend_classes_txt = ["ASSAULT", "SKIRMISHER", "RECON", "SUPPORT", "CONTROLLER"]; var legend_mods_txt = ["FORTIFIED", "LOW PROFILE"]; @@ -178,13 +183,13 @@ weapons.push({name:"NEMESIS BURST AR", laser:false, barrel:true, bolt:false, mag weapons.push({name:"M600 SPITFIRE", laser:false, barrel:false, bolt:false, mag:[0], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:0, filename:"spitfire.png"}); weapons.push({name:"DEVOTION LMG", laser:false, barrel:true, bolt:false, mag:[3], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[3], multi_hopup:false, ammo:3, filename:"devotion.png"}); weapons.push({name:"RAMPAGE", laser:false, barrel:true, bolt:false, mag:[1], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:1, filename:"rampage.png"}); -weapons.push({name:"L-STAR EMG", laser:false, barrel:true, bolt:false, mag:[3], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:3, filename:"lstar.png"}); +//weapons.push({name:"L-STAR EMG", laser:false, barrel:true, bolt:false, mag:[3], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:3, filename:"lstar.png"}); +weapons.push({name:"RE-45 AUTO", laser:true, barrel:false, bolt:false, mag:[0], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[], multi_hopup:false, ammo:0, filename:"re45.png"}); weapons.push({name:"G7 SCOUT", laser:false, barrel:true, bolt:false, mag:[0], optic:[1, 2, 3, 4, 5, 6], stock_standard:false, stock_sniper:true, hopup:[5], multi_hopup:false, ammo:0, filename:"g7.png"}); weapons.push({name:"30-30 REPEATER", laser:false, barrel:false, bolt:false, mag:[1], optic:[1, 2, 3, 4, 5, 6], stock_standard:false, stock_sniper:true, hopup:[2], multi_hopup:false, ammo:1, filename:"3030.png"}); weapons.push({name:"TRIPLE TAKE", laser:false, barrel:false, bolt:false, mag:[3], optic:[1, 2, 3, 4, 5, 6], stock_standard:false, stock_sniper:true, hopup:[], multi_hopup:false, ammo:3, filename:"tripletake.png"}); //weapons.push({name:"BOCEK COMPOUND BOW", laser:false, barrel:false, bolt:false, mag:[], optic:[1, 2, 3, 4, 5], stock_standard:false, stock_sniper:false, hopup:[], multi_hopup:true, ammo:5, filename:"bocek.png"}); weapons.push({name:"PROWLER BURST PDW", laser:true, barrel:false, bolt:false, mag:[1], optic:[0, 1, 2, 3, 4], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:1, filename:"prowler.png"}); -//weapons.push({name:"RE-45 AUTO", laser:true, barrel:false, bolt:false, mag:[0], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[], multi_hopup:false, ammo:0, filename:"re45.png"}); //weapons.push({name:"KRABER .50-CAL SNIPER", laser:false, barrel:false, bolt:true, mag:[], optic:[1, 2, 3, 4, 5, 6, 7, 8 ,9], stock_standard:false, stock_sniper:true, hopup:[], multi_hopup:false, ammo:2, filename:"kraber.png"}); weapons.push({name:"LONGBOW DMR", laser:false, barrel:true, bolt:false, mag:[2], optic:[1, 2, 3, 4, 5, 6, 7, 8 ,9], stock_standard:false, stock_sniper:true, hopup:[2], multi_hopup:false, ammo:2, filename:"longbow.png"}); weapons.push({name:"SENTINEL", laser:false, barrel:false, bolt:false, mag:[2], optic:[1, 2, 3, 4, 5, 6, 7, 8 ,9], stock_standard:false, stock_sniper:true, hopup:[], multi_hopup:false, ammo:2, filename:"sentinel.png"});