diff --git a/images/legends/icon/24.png b/images/legends/icon/24.png new file mode 100644 index 0000000..7c512a5 Binary files /dev/null and b/images/legends/icon/24.png differ diff --git a/images/legends/passive/24.png b/images/legends/passive/24.png new file mode 100644 index 0000000..25556ed Binary files /dev/null and b/images/legends/passive/24.png differ diff --git a/images/legends/tactical/24.png b/images/legends/tactical/24.png new file mode 100644 index 0000000..25bebda Binary files /dev/null and b/images/legends/tactical/24.png differ diff --git a/images/legends/ultimate/24.png b/images/legends/ultimate/24.png new file mode 100644 index 0000000..4e0e39d Binary files /dev/null and b/images/legends/ultimate/24.png differ diff --git a/script.js b/script.js index 01b7ef8..708f6e6 100644 --- a/script.js +++ b/script.js @@ -22,7 +22,8 @@ var legend_names = [ "NEWCASTLE", "VANTAGE", "CATALYST", - "BALLISTIC" + "BALLISTIC", + "CONDUIT" ]; var legend_descriptions = [ @@ -39,17 +40,18 @@ var legend_descriptions = [ "SURVEILLANCE EXPERT", "SYNTHETIC NIGHTMARE", "TRANSLOCATING THIEF", - "BASE OF FIRE", + "AMPED MODDER", "GRAVITATIONAL MANIPULATOR", "EXPLOSIVES ENTHUSIAST", "WINGED AVENGER", "AMBUSH ARTIST", "INCISIVE INSIGATOR", "REBEL WARLORD", - "HEROIC DEFENDER", + "MOBILE GUARDIAN", "SURVIVALIST SNIPER", "DEFENSIVE CONJURER", - "REFINED GUNSLINGER" + "REFINED GUNSLINGER", + "SHIELD HEALER" ]; var legend_passives = [ @@ -76,7 +78,8 @@ var legend_passives = [ "RETRIEVE THE WOUNDED", "SPOTTER'S LENS", "BARRICADE", - "SLING" + "SLING", + "SAVIOR'S SPEED" ]; var legend_tacticals = [ @@ -103,7 +106,8 @@ var legend_tacticals = [ "MOBILE SHIELD", "ECHO RELOCATION", "PIERCING SPIKES", - "WHISTLER" + "WHISTLER", + "RADIANT TRANSFER" ]; var legend_ultimates = [ @@ -120,7 +124,7 @@ var legend_ultimates = [ "DRONE EMP", "FORGED SHADOWS", "BLACK MARKET BOUTIQUE", - "EMPLACED MINIGUN \"SHEILA\"", + "MOBILE MINIGUN \"SHEILA\"", "BLACK HOLE", "THE MOTHERLODE", "SKYWARD DIVE", @@ -130,11 +134,12 @@ var legend_ultimates = [ "CASTLE WALL", "SNIPER'S MARK", "DARK VEIL", - "TEMPEST" + "TEMPEST", + "ENERGY BARRICADE" ]; -var legend_classes = [2, 3, 3, 1, 1, 0, 4, 3, 1, 4, 2, 1, 3, 4, 1, 0, 1, 2, 0, 0, 3, 2, 4, 0]; -var legend_mods = [-1, 0, -1, -1, -1, -1, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, -1, -1, -1]; +var legend_classes = [2, 3, 3, 1, 1, 0, 4, 3, 1, 4, 2, 1, 3, 4, 1, 0, 1, 2, 0, 0, 3, 2, 4, 0, 3]; +var legend_mods = [-1, 0, -1, -1, -1, -1, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, -1, -1, -1, -1]; var legend_classes_txt = ["ASSAULT", "SKIRMISHER", "RECON", "SUPPORT", "CONTROLLER"]; var legend_mods_txt = ["FORTIFIED", "LOW PROFILE"]; @@ -142,21 +147,21 @@ var optic_txt = ["1X DIGITAL THREAT", "1X HOLO", "1X-2X VARIABLE HOLO", "1X HCOG var optic_level = [4, 1, 2, 1, 2, 3, 3, 2, 3, 4]; var hopup_txt = [ - "SELECTFIRE RECEIVER", - "PRECISION CHOKE", - "SKULL­PIERCER RIFLING", - "TURBO­CHARGER", - "DISRUPTOR ROUNDS", - "DOUBLE TAP TRIGGER", - "ANVIL RECEIVER", - "HAMMER­POINT ROUNDS", - "GRAFFITI MOD", - "QUICKDRAW HOLSTER", - "SHATTER CAPS", - "DEADEYE'S TEMPO", - "BOOSTED LOADER", - "DUAL SHELL", - "KINETIC FEEDER" + "SELECTFIRE RECEIVER", //0 + "PRECISION CHOKE", //1 + "SKULL­PIERCER RIFLING", //2 + "TURBO­CHARGER", //3 + "DISRUPTOR ROUNDS", //4 + "DOUBLE TAP TRIGGER", //5 + "ANVIL RECEIVER", //6 + "HAMMER­POINT ROUNDS", //7 + "GRAFFITI MOD", //8 + "QUICKDRAW HOLSTER", //9 + "SHATTER CAPS", //10 + "DEADEYE'S TEMPO", //11 + "BOOSTED LOADER", //12 + "DUAL SHELL", //13 + "KINETIC FEEDER" //14 ]; var hopup_level = [3, 3, 4, 4, 4, 4, 4, 4, 1, 3, 3, 3, 4, 3, 3]; @@ -170,7 +175,7 @@ var weapon2 = -1; // Longest - KRABER // Tallest - RE-45 -weapons.push({name:"WINGMAN", laser:false, barrel:false, bolt:false, mag:[2], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[2, 12], multi_hopup:false, ammo:2, filename:"wingman.png"}); +//weapons.push({name:"WINGMAN", laser:false, barrel:false, bolt:false, mag:[2], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[2, 12], multi_hopup:false, ammo:2, filename:"wingman.png"}); weapons.push({name:"VOLT SMG", laser:false, barrel:true, bolt:false, mag:[3], optic:[0, 1, 2, 3, 4], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:3, filename:"volt.png"}); weapons.push({name:"C.A.R. SMG", laser:false, barrel: false, bolt:false, mag:[1,0], optic:[0, 1, 2, 3, 4], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:1, filename:"car.png"}); weapons.push({name:"R-99 SMG", laser:true, barrel:false, bolt:false, mag:[0], optic:[0, 1, 2, 3, 4], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:0, filename:"r99.png"}); @@ -178,13 +183,13 @@ weapons.push({name:"ALTERNATOR SMG", laser:true, barrel:false, bolt:false, mag:[ weapons.push({name:"VK-47 FLATLINE", laser:false, barrel:false, bolt:false, mag:[1], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:1, filename:"flatline.png"}); weapons.push({name:"R-301 CARBINE", laser:false, barrel:true, bolt:false, mag:[0], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:0, filename:"r301.png"}); weapons.push({name:"HAVOC RIFLE", laser:false, barrel:false, bolt:false, mag:[3], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[3], multi_hopup:false, ammo:3, filename:"havoc.png"}); -weapons.push({name:"HEMLOK BURST AR", laser:false, barrel:true, bolt:false, mag:[1], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[12], multi_hopup:false, ammo:1, filename:"hemlok.png"}); +weapons.push({name:"HEMLOK BURST AR", laser:false, barrel:true, bolt:false, mag:[1], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:1, filename:"hemlok.png"}); weapons.push({name:"NEMESIS BURST AR", laser:false, barrel:true, bolt:false, mag:[3], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:3, filename:"nemesis.png"}); //weapons.push({name:"PROWLER BURST PDW", laser:true, barrel:false, bolt:false, mag:[1], optic:[0, 1, 2, 3, 4], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:1, filename:"prowler.png"}); weapons.push({name:"M600 SPITFIRE", laser:false, barrel:true, bolt:false, mag:[0], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:0, filename:"spitfire.png"}); weapons.push({name:"DEVOTION LMG", laser:false, barrel:true, bolt:false, mag:[3], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[3], multi_hopup:false, ammo:3, filename:"devotion.png"}); weapons.push({name:"RAMPAGE", laser:false, barrel:true, bolt:false, mag:[1], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:1, filename:"rampage.png"}); -//weapons.push({name:"L-STAR EMG", laser:false, barrel:true, bolt:false, mag:[3], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:3, filename:"lstar.png"}); +weapons.push({name:"L-STAR EMG", laser:false, barrel:true, bolt:false, mag:[3], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:3, filename:"lstar.png"}); weapons.push({name:"RE-45 AUTO", laser:true, barrel:false, bolt:false, mag:[0], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[7], multi_hopup:false, ammo:0, filename:"re45.png"}); weapons.push({name:"G7 SCOUT", laser:false, barrel:true, bolt:false, mag:[0], optic:[1, 2, 3, 4, 5, 6], stock_standard:false, stock_sniper:true, hopup:[], multi_hopup:false, ammo:0, filename:"g7.png"}); weapons.push({name:"30-30 REPEATER", laser:false, barrel:false, bolt:false, mag:[1], optic:[1, 2, 3, 4, 5, 6], stock_standard:false, stock_sniper:true, hopup:[2], multi_hopup:false, ammo:1, filename:"3030.png"});