Added Newcastle. Reordered Weapons. Fixed Dual Shell Image.

This commit is contained in:
DWW 2022-05-10 23:39:19 +03:00
parent 92bf22df6d
commit 9a625083dd
6 changed files with 30 additions and 25 deletions

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@ -18,7 +18,8 @@ var legend_names = [
"VALKYRIE", "VALKYRIE",
"SEER", "SEER",
"ASH", "ASH",
"MAD MAGGIE" "MAD MAGGIE",
"NEWCASTLE"
]; ];
var legend_descriptions = [ var legend_descriptions = [
@ -41,7 +42,8 @@ var legend_descriptions = [
"WINGED AVENGER", "WINGED AVENGER",
"AMBUSH ARTIST", "AMBUSH ARTIST",
"INCISIVE INSIGATOR", "INCISIVE INSIGATOR",
"REBEL WARLORD" "REBEL WARLORD",
"HEROIC DEFENDER"
]; ];
var legend_passives = [ var legend_passives = [
@ -64,7 +66,8 @@ var legend_passives = [
"VTOL JETS", "VTOL JETS",
"FOCUS OF ATTENTION", "FOCUS OF ATTENTION",
"MARKED FOR DEATH", "MARKED FOR DEATH",
"WARLORD'S IRE" "WARLORD'S IRE",
"RETRIEVE THE WOUNDED"
]; ];
var legend_tacticals = [ var legend_tacticals = [
@ -87,7 +90,8 @@ var legend_tacticals = [
"MISSILE SWARM", "MISSILE SWARM",
"HEART SEEKER", "HEART SEEKER",
"ARC SNARE", "ARC SNARE",
"RIOT DRILL" "RIOT DRILL",
"MOBILE SHIELD"
]; ];
var legend_ultimates = [ var legend_ultimates = [
@ -110,11 +114,12 @@ var legend_ultimates = [
"SKYWARD DIVE", "SKYWARD DIVE",
"EXHIBIT", "EXHIBIT",
"PHASE BREACH", "PHASE BREACH",
"WRECKING BALL" "WRECKING BALL",
"CASTLE WALL"
]; ];
var legend_classes = [0, 1, 2, 0, 3, 3, 1, 3, 3, 1, 0, 3, 2, 1, 3, 3, 0, 0, 3, 3]; var legend_classes = [0, 1, 2, 0, 3, 3, 1, 3, 3, 1, 0, 3, 2, 1, 3, 3, 0, 0, 3, 3, 1];
var legend_mods = [-1, 0, -1, -1, -1, -1, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]; var legend_mods = [-1, 0, -1, -1, -1, -1, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0];
var legend_classes_txt = ["RECON", "DEFENSE", "SUPPORT", "OFFENSE"]; var legend_classes_txt = ["RECON", "DEFENSE", "SUPPORT", "OFFENSE"];
var legend_mods_txt = ["FORTIFIED", "LOW PROFILE"]; var legend_mods_txt = ["FORTIFIED", "LOW PROFILE"];
@ -150,34 +155,34 @@ var weapon2 = -1;
// Longest - KRABER // Longest - KRABER
// Tallest - RE-45 // Tallest - RE-45
weapons.push({name:"WINGMAN", barrel:false, bolt:false, mag:[1], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[12], multi_hopup:false, ammo:1, filename:"wingman.png"});
//weapons.push({name:"VOLT SMG", barrel:true, bolt:false, mag:[3], optic:[0, 1, 2, 3, 4], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:3, filename:"volt.png"});
weapons.push({name:"C.A.R. SMG", barrel: true, bolt:false, mag:[1,0], optic:[0, 1, 2, 3, 4], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:1, filename:"car.png"});
weapons.push({name:"R-99 SMG", barrel:true, bolt:false, mag:[0], optic:[0, 1, 2, 3, 4], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:0, filename:"r99.png"});
weapons.push({name:"ALTERNATOR SMG", barrel:true, bolt:false, mag:[0], optic:[0, 1, 2, 3, 4], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:0, filename:"alternator.png"});
weapons.push({name:"VK-47 FLATLINE", barrel:false, bolt:false, mag:[1], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:1, filename:"flatline.png"}); weapons.push({name:"VK-47 FLATLINE", barrel:false, bolt:false, mag:[1], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:1, filename:"flatline.png"});
weapons.push({name:"R-301 CARBINE", barrel:true, bolt:false, mag:[0], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:0, filename:"r301.png"}); weapons.push({name:"R-301 CARBINE", barrel:true, bolt:false, mag:[0], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:0, filename:"r301.png"});
weapons.push({name:"C.A.R. SMG", barrel: true, bolt:false, mag:[1,0], optic:[0, 1, 2, 3, 4], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:1, filename:"car.png"}); weapons.push({name:"M600 SPITFIRE", barrel:false, bolt:false, mag:[1], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:1, filename:"spitfire.png"});
weapons.push({name:"ALTERNATOR SMG", barrel:true, bolt:false, mag:[0], optic:[0, 1, 2, 3, 4], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:0, filename:"alternator.png"}); weapons.push({name:"DEVOTION LMG", barrel:true, bolt:false, mag:[3], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[3], multi_hopup:false, ammo:3, filename:"devotion.png"});
weapons.push({name:"L-STAR EMG", barrel:true, bolt:false, mag:[3], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:3, filename:"lstar.png"});
weapons.push({name:"RAMPAGE", barrel:true, bolt:false, mag:[1], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:1, filename:"rampage.png"}); weapons.push({name:"RAMPAGE", barrel:true, bolt:false, mag:[1], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:1, filename:"rampage.png"});
weapons.push({name:"HAVOC RIFLE", barrel:false, bolt:false, mag:[3], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[3], multi_hopup:false, ammo:3, filename:"havoc.png"}); weapons.push({name:"HAVOC RIFLE", barrel:false, bolt:false, mag:[3], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[3], multi_hopup:false, ammo:3, filename:"havoc.png"});
weapons.push({name:"30-30 REPEATER", barrel:false, bolt:false, mag:[1], optic:[1, 2, 3, 4, 5, 6], stock_standard:false, stock_sniper:true, hopup:[10, 13], multi_hopup:false, ammo:1, filename:"3030.png"}); weapons.push({name:"L-STAR EMG", barrel:true, bolt:false, mag:[3], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:3, filename:"lstar.png"});
weapons.push({name:"TRIPLE TAKE", barrel:false, bolt:false, mag:[3], optic:[1, 2, 3, 4, 5, 6], stock_standard:false, stock_sniper:true, hopup:[14], multi_hopup:false, ammo:3, filename:"tripletake.png"}); //weapons.push({name:"G7 SCOUT", barrel:true, bolt:false, mag:[0], optic:[1, 2, 3, 4, 5, 6], stock_standard:false, stock_sniper:true, hopup:[], multi_hopup:false, ammo:0, filename:"g7.png"});
weapons.push({name:"DEVOTION LMG", barrel:true, bolt:false, mag:[3], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[3], multi_hopup:false, ammo:3, filename:"devotion.png"});
weapons.push({name:"WINGMAN", barrel:false, bolt:false, mag:[1], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[12], multi_hopup:false, ammo:1, filename:"wingman.png"});
weapons.push({name:"BOCEK COMPOUND BOW", barrel:false, bolt:false, mag:[], optic:[1, 2, 3, 4, 5], stock_standard:false, stock_sniper:false, hopup:[10, 11], multi_hopup:true, ammo:5, filename:"bocek.png"});
weapons.push({name:"HEMLOK BURST AR", barrel:true, bolt:false, mag:[1], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[12], multi_hopup:false, ammo:1, filename:"hemlok.png"}); weapons.push({name:"HEMLOK BURST AR", barrel:true, bolt:false, mag:[1], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[12], multi_hopup:false, ammo:1, filename:"hemlok.png"});
weapons.push({name:"30-30 REPEATER", barrel:false, bolt:false, mag:[1], optic:[1, 2, 3, 4, 5, 6], stock_standard:false, stock_sniper:true, hopup:[10], multi_hopup:false, ammo:1, filename:"3030.png"});
weapons.push({name:"TRIPLE TAKE", barrel:false, bolt:false, mag:[3], optic:[1, 2, 3, 4, 5, 6], stock_standard:false, stock_sniper:true, hopup:[14], multi_hopup:false, ammo:3, filename:"tripletake.png"});
weapons.push({name:"BOCEK COMPOUND BOW", barrel:false, bolt:false, mag:[], optic:[1, 2, 3, 4, 5], stock_standard:false, stock_sniper:false, hopup:[10, 11], multi_hopup:true, ammo:5, filename:"bocek.png"});
weapons.push({name:"PROWLER BURST PDW", barrel:false, bolt:false, mag:[1], optic:[0, 1, 2, 3, 4], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:1, filename:"prowler.png"}); weapons.push({name:"PROWLER BURST PDW", barrel:false, bolt:false, mag:[1], optic:[0, 1, 2, 3, 4], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:1, filename:"prowler.png"});
weapons.push({name:"RE-45 AUTO", barrel:true, bolt:false, mag:[0], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[7], multi_hopup:false, ammo:0, filename:"re45.png"}); weapons.push({name:"RE-45 AUTO", barrel:true, bolt:false, mag:[0], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[7], multi_hopup:false, ammo:0, filename:"re45.png"});
weapons.push({name:"R-99 SMG", barrel:true, bolt:false, mag:[0], optic:[0, 1, 2, 3, 4], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:0, filename:"r99.png"}); //weapons.push({name:"KRABER .50-CAL SNIPER", barrel:false, bolt:true, mag:[], optic:[1, 2, 3, 4, 5, 6, 7, 8 ,9], stock_standard:false, stock_sniper:true, hopup:[], multi_hopup:false, ammo:2, filename:"kraber.png"});
weapons.push({name:"EVA-8 AUTO", barrel:false, bolt:true, mag:[], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[], multi_hopup:false, ammo:4, filename:"eva8.png"});
weapons.push({name:"MASTIFF SHOTGUN", barrel:false, bolt:true, mag:[], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[13], multi_hopup:false, ammo:4, filename:"mastiff.png"});
weapons.push({name:"PEACEKEEPER", barrel:false, bolt:true, mag:[], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[14], multi_hopup:false, ammo:4, filename:"peacekeeper.png"});
weapons.push({name:"MOZAMBIQUE SHOTGUN", barrel:false, bolt:true, mag:[], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[7], multi_hopup:false, ammo:4, filename:"mozambique.png"});
weapons.push({name:"P2020", barrel:false, bolt:false, mag:[0], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[7], multi_hopup:false, ammo:0, filename:"p2020.png"});
weapons.push({name:"LONGBOW DMR", barrel:true, bolt:false, mag:[2], optic:[1, 2, 3, 4, 5, 6, 7, 8 ,9], stock_standard:false, stock_sniper:true, hopup:[], multi_hopup:false, ammo:2, filename:"longbow.png"}); weapons.push({name:"LONGBOW DMR", barrel:true, bolt:false, mag:[2], optic:[1, 2, 3, 4, 5, 6, 7, 8 ,9], stock_standard:false, stock_sniper:true, hopup:[], multi_hopup:false, ammo:2, filename:"longbow.png"});
weapons.push({name:"SENTINEL", barrel:false, bolt:false, mag:[2], optic:[1, 2, 3, 4, 5, 6, 7, 8 ,9], stock_standard:false, stock_sniper:true, hopup:[11], multi_hopup:false, ammo:2, filename:"sentinel.png"}); weapons.push({name:"SENTINEL", barrel:false, bolt:false, mag:[2], optic:[1, 2, 3, 4, 5, 6, 7, 8 ,9], stock_standard:false, stock_sniper:true, hopup:[11], multi_hopup:false, ammo:2, filename:"sentinel.png"});
weapons.push({name:"CHARGE RIFLE", barrel:false, bolt:false, mag:[], optic:[1, 2, 3, 4, 5, 6, 7, 8 ,9], stock_standard:false, stock_sniper:true, hopup:[], multi_hopup:false, ammo:2, filename:"chargerifle.png"}); weapons.push({name:"CHARGE RIFLE", barrel:false, bolt:false, mag:[], optic:[1, 2, 3, 4, 5, 6, 7, 8 ,9], stock_standard:false, stock_sniper:true, hopup:[], multi_hopup:false, ammo:2, filename:"chargerifle.png"});
//weapons.push({name:"G7 SCOUT", barrel:true, bolt:false, mag:[0], optic:[1, 2, 3, 4, 5, 6], stock_standard:false, stock_sniper:true, hopup:[], multi_hopup:false, ammo:0, filename:"g7.png"}); //weapons.push({name:"MASTIFF SHOTGUN", barrel:false, bolt:true, mag:[], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[], multi_hopup:false, ammo:4, filename:"mastiff.png"});
//weapons.push({name:"VOLT SMG", barrel:true, bolt:false, mag:[3], optic:[0, 1, 2, 3, 4], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:3, filename:"volt.png"}); weapons.push({name:"PEACEKEEPER", barrel:false, bolt:true, mag:[], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[14], multi_hopup:false, ammo:4, filename:"peacekeeper.png"});
//weapons.push({name:"M600 SPITFIRE", barrel:true, bolt:false, mag:[1], optic:[1, 2, 3, 4, 5, 6], stock_standard:true, stock_sniper:false, hopup:[], multi_hopup:false, ammo:1, filename:"spitfire.png"}); weapons.push({name:"EVA-8 AUTO", barrel:false, bolt:true, mag:[], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[], multi_hopup:false, ammo:4, filename:"eva8.png"});
//weapons.push({name:"KRABER .50-CAL SNIPER", barrel:false, bolt:true, mag:[], optic:[1, 2, 3, 4, 5, 6, 7, 8 ,9], stock_standard:false, stock_sniper:true, hopup:[], multi_hopup:false, ammo:2, filename:"kraber.png"}); weapons.push({name:"MOZAMBIQUE SHOTGUN", barrel:false, bolt:true, mag:[], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[7], multi_hopup:false, ammo:4, filename:"mozambique.png"});
weapons.push({name:"P2020", barrel:false, bolt:false, mag:[0], optic:[0, 1, 2, 3, 4], stock_standard:false, stock_sniper:false, hopup:[7], multi_hopup:false, ammo:0, filename:"p2020.png"});
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