Initial commit. Added base of framework
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36
Widgets/Widget.h
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36
Widgets/Widget.h
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#ifndef WIDGET_H_
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#define WIDGET_H_
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#include <SDL2/SDL.h>
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class Widget
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{
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private:
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// Internal surface for drawing
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SDL_Surface* m_surface;
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// Holds the size and position of the widget
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SDL_Rect m_rect;
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public:
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Widget(int width, int height);
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~Widget();
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// Method which updates the internal surface with the latest image
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virtual void draw() = 0;
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// Returns the internal surface
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// Used for bliting to the main surface;
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SDL_Surface* get_internal_surface();
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// Returns the internal position and size
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SDL_Rect get_rect();
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// Sets the position of the widget on the screen
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void set_position(int x, int y);
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// Sets the size of the widget on the screen
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void resize(int width, int height);
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};
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#endif // WIDGET_H_
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